PD Toon Skies FREE - 3 of 40 anime cel skies (Day Cumulus, Golden Sunset, Starry Night)
+ PDDayCycle: a day/night cycle in one node for Godot 4
Pixel Dreamer Studio - https://pixeldreamerstudio.itch.io/

Made from code, not AI image generation. Code written with AI assistance, tested by hand.
License: CC BY 4.0 (credit 'Pixel Dreamer Studio') - images and code.

GODOT 4 (4.3+, Forward+ / Mobile / Compatibility)
  1. Copy godot4/addons/pd_toon_skies into your project's addons folder
     (or open godot4/project.godot and press Play to see the demo).
  2. Day/night in one node: add a PDDayCycle node (addons/pd_toon_skies/day_cycle/pd_day_cycle.gd)
     next to your WorldEnvironment + DirectionalLight3D. It moves the sun light and the sky through 24 hours.
       Image skies: set day_sky / dusk_sky / night_sky to three panoramas and it blends them.
     day_seconds = real seconds for one full day, hour = start time (drag it in the Inspector to preview),
     shift_to(18.0, 3.0) = glide to 18:00 in 3 seconds (for sleep, cutscenes, "shift" mechanics).
     Signals: hour_changed(hour), period_changed(&"dawn" / &"day" / &"dusk" / &"night"), shift_finished(hour).
     Demo: addons/pd_toon_skies/day_cycle/day_cycle_demo.tscn (buttons = shift_to, Space = pause).
     This free version blends the 3 skies: Day Cumulus -> Golden Sunset -> Starry Night.

Full pack: 40 skies, 4K + 2K + HDR + cubemaps + live Godot 4 sky shader
(PDDayCycle drives the live shader too: any of the 40 skies runs through a full day):
https://pixeldreamerstudio.itch.io/pd-toon-skies

How this was made
The art and animation in this pack were not made with AI image, video or audio generators.
The code was written with AI assistance.
Steam's AI disclosure asks about what players see and hear in your game. Decide for your own game how to answer.

Questions
Stuck or have a question? Email contact.pixeldreamer@gmail.com. We read and answer every message.
