← 48 Seam & Stitch Alphas

48 Seam & Stitch Alphas

Quick Start Guide · 16-bit height maps for ZBrush, Blender and Substance 3D Painter · seamless trims 4096x1024 + quilting tiles 4096x4096

1. Install (1 minute)

  1. Unzip. One folder per stitch type (Running, Chain, Cross, Blanket, Zigzag, Baseball, Leather Saddle, Overlock Edge, Lacing, Zipper, Quilting). Every file is a 16-bit grayscale PNG height map: black = flat, white = raised.
  2. Trims are 4096 x 1024 and tile seamlessly left to right: use them as a stroke or trim brush, or along a UV strip. Quilting is 4096 x 4096 and tiles in all directions.

2. Use it without code

ZBrush: Alpha > Import, then sculpt with the DragRect stroke, or Stroke > Roll for one continuous seam. Blender: use the PNG as a sculpt brush texture, or as the texture of a Displace modifier on a mesh with UVs. Substance 3D Painter: import as an alpha and paint along a seam with the Path tool.

3. Use it from code

Raise a stitched seam with a Displace modifier (Blender Python)

import bpy
img = bpy.data.images.load(r"C:/path/to/Alpha_Running_Stitch_01_4096x1024.png")
tex = bpy.data.textures.new("Stitch", type="IMAGE")
tex.image = img
tex.extension = "REPEAT"                # trims tile left to right
obj = bpy.context.active_object          # a subdivided strip with UVs
mod = obj.modifiers.new("Stitch", "DISPLACE")
mod.texture = tex
mod.texture_coords = "UV"
mod.mid_level = 0.0                      # black = flat
mod.strength = 0.02                      # white = raised 2 cm

FAQ

What is inside?

48 alphas in 11 stitch types: Running Stitch (6), Quilting tileable (6), Leather Saddle Stitch (5), Chain, Cross, Blanket, Zigzag, Baseball, Overlock Edge and Lacing (4 each) and Zipper (3).

Why 16-bit PNG?

16-bit height maps keep smooth gradients, so displaced or sculpted stitches do not show stair steps the way 8-bit maps can.

Which apps?

ZBrush, Blender, Substance 3D Painter, or anything that takes a grayscale alpha or height map.

Can I use them in a commercial project?

Yes. Use them in personal and commercial projects. Do not resell or redistribute the alphas as-is.

How this was made

The art and animation in this pack were not made with AI image, video or audio generators. The code was written with AI assistance. Steam's AI disclosure asks about what players see and hear in your game. Decide for your own game how to answer.

Questions

Stuck or have a question? Email contact.pixeldreamer@gmail.com. We read and answer every message.

Get 48 Seam & Stitch Alphas ($4.99)